I find myself teetering on the edge of despair, enveloped by an oppressive gloom that consumes my very essence. I am trapped on this forsaken battlefield, isolated within these trenches. My pulse quickens as I battle the relentless forces of chaos and fear closing in around me. I must fight not only for my life but also to keep the fragile light of my sanity flickering. In this grim reality of mine, I feel the icy grip of dread tightening. Every breath I take could be my undoing—a faint whisper or a desperate cry for help might invite my demise. Silence is my sole companion in this war. I must stay concealed and vigilant, for any mistake, any sound, any tears of fear, and the ravenous shadows will descend upon me, hungrily seeking flesh. Every floorboard wails like a dying soul, screaming my presence into the dark. Shattered glass crunches beneath me, echoing like a signal flare for whatever hunts these corridors. Each step into these cursed trenches feels like stepping into a grave, and every shadow waits to become my executioner.
I claw through the darkness, grasping for answers in a place that doesn’t want me to leave. The walls close in with every step, and the unseen things stalking me grow bolder. Survival feels less like a goal and more like a dying fantasy. I inch forward through this rotting maze, my breath shallow, my nerves frayed. Every second slips through my fingers like blood in the dirt. Hope’s fading fast—and I’m not sure there’s any left to find.


Features include:
- An Immersive Experience: With realistic graphics and a claustrophobic environment set in the trenches of World War I in 1917.
- Hardcore Gameplay: A hardcore survival horror game where there is only 1 save. If you die, you die. That is why every step is crucial.
- Replayability: Randomized locations for clues so that playthroughs will be different on each take, with various takes on each corner.
- Hearing and Senses: Rely on your hearing to escape the trenches. Be careful, though; the enemies can mimic the sounds familiar to you.
- Hiding System: Hide from the enemies in narrow trench passageways and under beds to get past your enemies or hide from them.
- Insanity: Just because you passed somewhere already does not mean that there is nothing there. The environment may change with your sanity.
- Gut-Wrecking Moments: Walking on wood can make more noise, the same as throwing bottles; all these things can give away your position. Try to evade them or use them to your advantage.
- Trench Whistle: Use your trench whistle if you are lost. When used, a sound will play if you are near a clue; however, the enemies may hear your trench whistle, and it may give away your position, so use it wisely.
- Enemy That Listens: The enemies can hear your footsteps, your breathing, and your fear. It can mimic the sounds of others and will stop at nothing to get to you.
- Enemy That Listens: The enemies can hear your footsteps, your breathing, and your fear. It can mimic the sounds of others and will stop at nothing to get to you.
- Plan Accordingly: Plan your next move, as it may be your last. Peak around corners, watch your footsteps, and always be on the move.


What secrets will you find? Can you handle the insanity? What will find you in the trenches? Find out when Trenches VR comes to Meta Quest 2, 3, 3S, & Pro on the Meta Store, PlayStation VR2 on the PlayStation Store, and Steam VR soon.
Enjoy the trailer. Until our next journey through the time tunnel, happy gaming, and remember to game through time.
